An option for ZBrush-style navigation. Sculptris Alpha 6 introduces some significant enhancements: Sculptris is also great for texture painting, assigning UV's automatically (although you can also use your own) and then allowing you to paint on the texture map in 3D and in real-time. Wherever possible, its sculpting tools mimic real-world sculpting, making the software incredibly intuitive. Sculptris automatically divides the mesh as you sculpt and only where needed for the details that you are sculpting. Simply add volume where you need it and sculpt details where you want them. You don't need to worry about polygon structure, edge flows, or even polygon counts. Working with it feels like sculpting real-world clay. Sculptris remains one of the most fun, natural-feeling and easy to use 3D modeling and painting programs anywhere. Banner Sculptris Alpha 6 is now here, bringing a polished code, greatly improved compatibility - and support for Mac OS X!
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